wildling clans beyond the wall
Tuesday, 27 August 2019 16:25 george r r martin will let bran eat jojen as a paste but wont let a POV character go to the frozen shore. i think the free folk / wildling clans are soooo interesting and im mad that we still havent gotten a good look at a lot of them beyond fragmented information as jon plays the double agent with mance. i have compiled the info available for my own entertainment thank you
men of the frozen shore
men of the frozen shore
- west of the frostfangs
- fish along the northern coast of the bay of ice
- historically raid bear island
- generally name themselves after beasts/animals from the region
- ride chariots of walrus bones led by dogs the size of direwolves
- breed reindeer
- there are two sects who fight/dislike one another: one who wear antlers, another who wear walrus tusks
- live in ice huts
- some worship the old gods, other worship isolated snow/ice gods
- historically in conflict with the ice river clans
- north of the frozen shore, along the ice rivers in the north, south of the lands of always winter
- said to be cannibalistic
- historically in conflict with the frozen shore clans
- in a mountain valley between the peaks of the frostfangs
- last of the first men
- speak the old tongue
- led by the magnar
- more contact with giants than the other free folk
- brutal warriors with more discipline than most free folk
- bronze everything: axes, helms, short spears, swords
- bronze warhorns to warn about the nights watch
- somewhere near the frostfangs
- wear no shoes o the soles of their feet become hard and black
- wear furs
- wield long spears
- historically in conflict with the nightrunners
- fought with the hornfoots
- dont know shit else about them
- live in caverns in frostfangs surrounding thenn
- dye/paint their faces blue, green, and purple
- file their teeth (into points?)
- rumored to worship dark underground gods
- wildlings hate the nights watch more than they hate the northmen
- occasionally trade with northerners at eastwatch by the sea
- storrold's point is a peninsula on the shivering sea where hardhome lies, and crab gods are worshipped
- children are not named until they are 2 years old